Modelled in Maya, textured in substance painter, rendered in redshift.
Have been having fun working in Xgen Live, still got some work to do here but feel like I could get here in a relatively short amount of time.
Quick turnaround of a work in progress
Did a ton of surfacing on the movie
Did these pretty amazing renders, working with a really inspiring people.
Yet another project with the crew at Tendril.
Did set modelling on first two images at Red Rover, and lighting and rendering in the latter ones at Hatch
Environmental modelling, and rendering of the car shot
Surfacing work I've done for Autodesk.
Shading and rendering done in Vray for an arch viz project